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PhysicsObject

A CoreObject with simulated physics that can interact with players and other objects.

Properties

Property Name Return Type Description Tags
team integer Assigns the physics object to a team. Value range from 0 to 4. 0 is neutral team. Read-Write
isTeamCollisionEnabled boolean If false, and the physics object has been assigned to a valid team, players on that team will not collide with the object. Read-Write
isEnemyCollisionEnabled boolean If false, and the physics object has been assigned to a valid team, players on other teams will not collide with the object. Read-Write

Dernière mise à jour: August 20, 2021